With the impending launch of Forza Motorsport 3, the 2NR staff, along with Formula D Diaries contributors Chris Forsberg, Dai Yoshihara and Rhys Millen, were invited to Turn 10 studios in Redmond, WA, for a hands-on digital test drive. And what a drive it was.

Known as Camino Viejo, in game, and one of six original new tracks, the attention to detai
With over 400 cars and 100 track configurations, the latest in the Forza franchise not only pushes what you thought the Xbox 360 was capable of, but your perceptions on tuning in video games. With an infinite number of livery combinations, all your favorite aftermarket manufacturers, complete engine, chassis and suspension tuning, and the ability to "sell" your creation, Forza 3 is as close to becoming a tuner without having to fork out for a garage, lift or tools.

At its peak, over 300 developers worldwide worked on Forza 3, equivocating to 600 very pas
Once you get past the customization aspect and take the cars out on the track, the scenery and attention to detail are amazing. Hooked up to three proper HDTVs (which takes three Xbox 360s) and steering wheel, it is the closest to driving for a console game, period. When passing or being passed, you'll find yourself peering out the side monitors to check for traffic, and the cabin motions, gauges and physics reflect driving action so well that you'll actually find your feet reaching for the brake pedal. But enough about us, let's see what the FD drivers thought. www.forzamotorsport.net
Chris Forsberg
Gaming consoles you currently own:
Xbox 360 and PS2.
Previous racing games played:
Gran Turismo 1 to 4, Forza 1 and 2, Need for Speed Underground 1 and 2, Pro Street.
How much of a gamer would you say you are?
I rarely play.
First video game ever played:
I don't remember what the game was, but it was on a Commodore 64.
How realistic would you say Forza 3 is?
From what I can tell, it's the most realistic racing simulator I've ever played.
How about drifting: how realistic was it? How hard was it to drift?
I've never drifted on a simulator before, so that was tricky. But I think more practice and tuning the car to my liking will make it more realistic.
Who would you want to tandem battle with, digitally?
Ryan Rogers.
Which track would you battle them on?
Deep Forest.
Should they add digital umbrella girls?
No.
Overall review/impression:
The game was surprisingly realistic. The amount of cars was amazing and the tracks, real and fantasy, were so detailed and realistic. I really enjoyed the "simplified menus" when navigating around the game. Forza 3 is really focused on making a racing game for car guys.
By Carter Jung
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